Tree-shaking guard. Force-references this renderer so bundlers (ESBuild/Vite) don't drop the
component in builds that only mount it dynamically via the ClassFactory/descriptor. Mirrors the
Cards/Cluster renderers' load guards; the parent wires this into a barrel/module load path.
Tree-shaking guard. Force-references this renderer so bundlers (ESBuild/Vite) don't drop the component in builds that only mount it dynamically via the ClassFactory/descriptor. Mirrors the Cards/Cluster renderers' load guards; the parent wires this into a barrel/module load path.