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    One smoothed, render-ready visual frame.

    interface RealtimeAudioVisualFrame {
        Bins: number[];
        Direction: RealtimeDirection;
        InputLevel: number;
        OutputLevel: number;
    }
    Index

    Properties

    Bins: number[]

    Smoothed spectrum bins (length AUDIO_VISUAL_BIN_COUNT) of the dominant direction.

    Resolved speaking direction (hysteresis-stable).

    InputLevel: number

    Smoothed user-mic level, 0..1.

    OutputLevel: number

    Smoothed agent-output level, 0..1.