Member Junction
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    A channel's request to enter / leave the FOCUS layout, emitted on RealtimeSessionService.ChannelFocus$ when a plugin calls its context's SetFocusMode. The overlay shell subscribes: it collapses/restores the main call column and remembers which channel holds focus (so the floating pill's "exit" can be routed back via BaseRealtimeChannelClient.RequestFocusExit).

    interface RealtimeChannelFocusEvent {
        Channel: BaseRealtimeChannelClient;
        Focused: boolean;
    }
    Index

    Properties

    Properties

    The channel plugin requesting the layout change.

    Focused: boolean

    true to enter focus mode (surface owns the screen), false to leave it.