Use ItemClick.
The same emitter under the old binding name, so a template still binding (itemClick) keeps working. Must stay AFTER ItemClick: class fields initialise in order, and the other way round this captures undefined.
Use NavigateToEntity.
The same emitter under the old binding name, so a template still binding (navigateToEntity) keeps working. Must stay AFTER NavigateToEntity: class fields initialise in order, and the other way round this captures undefined.
Use CanExpand.
Use CanNavigateToEntity.
Use EntityNavigationText.
Use HasChildren.
Use IsParentStep.
Use IsSelected.
Use IsSubAgent.
Use Item.
Skill-invocation records associated with this step (parsed from AIAgentRunStep.Skills).
Non-empty on Skill steps (the activation performed), Prompt steps (skills in effect for
the turn), and Actions/Sub-Agent steps whose tool was granted by a skill rather than a
native agent grant.
Use GetAdditionalInfo.
Tooltip summarizing an invocation's provenance for the badge hover.
The glyph beside a row's status word.
Covers BOTH status vocabularies' worth of meaning, because this list used to know only what an
AIAgentRunStep can be — Running / Completed / Failed / Cancelled / Paused. A workflow step is
Pending, Skipped or Blocked (and says Complete, not Completed), so every row belonging
to a task graph fell through to the unknown glyph and rendered a question mark. The projection
now normalizes the two vocabularies into one; these are the values it can produce.
Use HandleClick.
Deprecated
Use ExpandToggle.
The same emitter under the old binding name, so a template still binding (expandToggle) keeps working. Must stay AFTER ExpandToggle: class fields initialise in order, and the other way round this captures undefined.