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    A tic-tac-toe board the signed-in person plays on by clicking. X is the person's mark (UserMark).

    Index

    Constructors

    Properties

    Board: WritableSignal<TicTacToeCell[]> = ...

    The nine cells.

    GameOver: OutputEmitterRef<TicTacToeGameOver> = ...

    Emits once when the game ends.

    Moved: OutputEmitterRef<TicTacToeMove> = ...

    Emits every mark placed, whoever placed it.

    Result: WritableSignal<TicTacToeResult | null> = ...

    How the game ended; null while it is on.

    Turn: WritableSignal<TicTacToeMark | null> = ...

    Whose turn it is; null once the game is over.

    UserMark: TicTacToeMark = 'X'

    The mark the person at the keyboard plays. A click only places this mark.

    Accessors

    Methods