Skip-as-pass gate. Unusable fixture (seed absent / entity pre-configured) ⇒ warn + skip.
EnableError also leaves Usable false, but FLS1 has already FAILED loudly on it by the time
later checks consult this — one real failure, nineteen quiet skips, no masking.
Skip-as-pass gate. Unusable fixture (seed absent / entity pre-configured) ⇒ warn + skip.
EnableErroralso leaves Usable false, but FLS1 has already FAILED loudly on it by the time later checks consult this — one real failure, nineteen quiet skips, no masking.