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    One surface on the stage.

    interface MediaStageSurface {
        Key: string;
        Label?: string;
        PipIndex?: number;
        Placement: MediaPlacement;
    }
    Index

    Properties

    Key: string

    Stable key (a channel key). The surface's content is created once per key and kept while the key is listed.

    Label?: string

    The surface's name, shown on its picture-in-picture bar. Defaults to the key.

    PipIndex?: number

    Where a picture-in-picture box stacks until the user moves it: 0, the newest, sits in the stage's bottom-right corner (above MediaStageComponent.PipKeepClear when that is in the way) and the others stack upward.

    Placement: MediaPlacement