Per-step replay outcome (Momentic's Cache pane vocabulary), which doubles as UI-drift telemetry:
'hit'
'healed'
'diverged'
Per-step replay outcome (Momentic's Cache pane vocabulary), which doubles as UI-drift telemetry:
'hit'— replayed deterministically; guards passed as recorded.'healed'— the recorded target drifted; one focused heal call re-resolved it and the trace step was rewritten.'diverged'— replay + heal both failed; the run falls back to the LLM tier.