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    ReplayStepOutcome: "hit" | "healed" | "diverged"

    Per-step replay outcome (Momentic's Cache pane vocabulary), which doubles as UI-drift telemetry:

    • 'hit' — replayed deterministically; guards passed as recorded.
    • 'healed' — the recorded target drifted; one focused heal call re-resolved it and the trace step was rewritten.
    • 'diverged' — replay + heal both failed; the run falls back to the LLM tier.