Member Junction
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    RoomAudioEndReason: "Completed" | "Stopped" | "Failed" | "Disconnected"

    Why a playback ended, as reported by RoomAudioHandle.Ended:

    • Completed: non-looping audio played to its end (every frame went to the room).
    • Stopped: RoomAudioHandle.Stop was called (or RoomAudioPlayer.StopAllInRoom).
    • Failed: the bot's audio sink failed mid-playback, so the audio was cut short.
    • Disconnected: the server dropped the bot (room closed, participant removed) before the audio ended.