Const
Silence after which the run is presented as stalled. Matches the watchdog's staleThresholdMinutes, which is the point the server force-fails the run — so the UI stops claiming progress exactly when the server stops believing in it.
staleThresholdMinutes
Silence after which the run is presented as stalled. Matches the watchdog's
staleThresholdMinutes, which is the point the server force-fails the run — so the UI stops claiming progress exactly when the server stops believing in it.