Cross-platform, metadata-only base layer for MemberJunction Realtime Bridges — pluggable, capability-gated media transports (audio / video / screen, full duplex) that connect the one realtime agent engine to an external endpoint: a Zoom/Teams/Slack/Meet/Webex/Discord meeting or a Twilio/Vonage/RingCentral phone call.
This package holds everything a bridge needs that carries no execution — the provider/identity/
channel cache, the abstract BaseRealtimeBridge driver contract, the media-track types, the
platform-agnostic turn-taking policy, and the capability-error type. It is the base half of the
AIBridgeEngineBase / AIBridgeEngine pair, exactly mirroring how
@memberjunction/ai-engine-base's AIEngineBase underpins
@memberjunction/aiengine's AIEngine. The server tier that actually runs a bridged
session (the transport seam, bot lifecycle, janitor, the LoopbackBridge) lives in
@memberjunction/ai-bridge-server.
See the architecture plan at
/plans/realtime/realtime-bridges-architecture.mdand the developer guide/guides/REALTIME_BRIDGES_GUIDE.mdfor the full design (transport seam, capability gating, channel contribution, turn-taking, roadmap).
| Export | Purpose |
|---|---|
BaseRealtimeBridge |
The abstract driver. A concrete driver (ZoomBridge, TwilioBridge, …) implements only the irreducibly platform-specific primitives (Connect / Disconnect / SendMedia / OnMedia) and overrides the capability-gated virtuals (GetParticipants, SendDTMF, TransferCall, StartRecording, …) its platform supports. Drivers self-register via @RegisterClass(BaseRealtimeBridge, '<X>Bridge'). |
AIBridgeEngineBase |
A BaseEngine singleton caching the bridge registry — providers + capability flags, agent identities, the provider→channel junction — with synchronous resolution helpers (ProviderByName, ProviderByDriverClass, IdentityByValue, ChannelsForProvider, …). No execution. |
TurnTakingPolicy + RegexAddressedMatcher |
Pure, platform-agnostic turn-taking (Passive / Active / Hybrid) with injected matcher/scorer/clock — fully unit-testable, no I/O. |
BridgeCapabilityNotSupportedError |
The defense-in-depth error thrown when a capability-gated method is called on a driver that doesn't support it (carries FeatureName + ProviderName). |
| Media-track types | BridgeMediaFrame, BridgeMediaTrackKind (audio-in … screen-out), BridgeParticipantInfo, BridgeParticipantRole — the typed, directional, media-agnostic transport payloads. BridgeVideoSourceEnd and BridgeAvatarFailure are what a driver reports when a camera or screen stops or the agent's avatar can't be shown (see Video on the bridge). |
| Driver contract types | RealtimeBridgeContext, BridgeConnectResult, BridgeDisconnectReason, IBridgeProviderFeatures (typed alias of the generated MJ: AI Bridge Providers.SupportedFeatures shape). |
npm install @memberjunction/ai-bridge-base
BaseRealtimeBridge has two tiers of methods:
Connect(ctx), Disconnect(reason),
SendMedia(track, frame) (outbound — the agent's voice from IRealtimeSession.OnOutput, its video from
IRealtimeSession.OnVideoFrame), and OnMedia(handler) (inbound — routed to IRealtimeSession.SendInput as a
frame tagged audio or video). Audio is just one track; video/screen ride the same two media methods.GetParticipants,
OnParticipantChange (gated by SpeakerDiarization), SendDTMF / OnDTMF (DTMF),
TransferCall (CallTransfer), StartRecording (Recording). Each throws
BridgeCapabilityNotSupportedError by default. The engine checks the matching SupportedFeatures
flag first and never calls a method whose feature is off; the throw is the second, defense-in-depth
layer for when a metadata flag lies or a caller bypasses the gate.Protected helpers for driver authors: applyContext(ctx) (capture features + provider name — call it
first in Connect), RequireFeature(flag) (re-assert a flag at the top of an overriding method), and
notSupported(name) (build the standard error).
Outside the two tiers, a few hooks are no-ops by default and not capability-gated. The two for video,
OnVideoSourceEnded and OnAvatarUnavailable, are described below.
Cameras and shared screens come in on video-in and screen-in; the agent's own video goes out on video-out. The
server engine sends a camera or screen frame to the model as video, and only to a session that takes video.
A video frame carries more than an audio frame. Each of these BridgeMediaFrame fields is optional:
MimeType — the payload's format: 'image/jpeg' for a camera frame, 'video/mp4' for a piece of an avatar's
fragmented MP4. Audio frames may omit it. A video frame without one can't be sent to a model that needs an image type;
the realtime driver drops it.SourceID — which camera or screen an inbound frame comes from, when the endpoint has several: an opaque key that
stays the same for one source, such as 'participant:ada:camera'. The engine uses it to notice a new source.SourceLabel — the source's name for the model ("Ada's camera").Width, Height — the video's size in pixels, set together, where the producer knows it: an image's own size after
rotation and scaling, or for fragmented MP4 the size the init segment gives the video track (on the init segment and
on each fragment that carries video).KeyFrame — whether a decoder can start at this frame. true for a still image, which decodes on its own; for encoded
video, whether the piece's first video frame is a key frame. Absent on a piece with no video frame (audio, an MP4 init
segment).A consumer reads an absent Width, Height or KeyFrame as unknown.
Two hooks carry the driver's video events to the engine. A driver that has no video doesn't override them:
OnVideoSourceEnded(handler) — a camera or screen the driver was sending stopped, reported as a
BridgeVideoSourceEnd (Track, SourceID, SourceLabel, as its frames carried them): the person stopped letting
agents see them, left, stopped sharing or turned the camera off, or the driver moved the model's view to another
source. The engine tells the model it can no longer see that source.OnAvatarUnavailable(handler) — the driver took the agent's avatar down and goes on audio only, with a
BridgeAvatarFailure: 'decoder-failed' (its decoders kept failing) or 'publish-failed' (the endpoint refused the
video track). The engine then replaces the model session with one that renders no avatar, when the host gave it a way
to (RecoverRealtimeSessionWithoutAvatar in @memberjunction/ai-bridge-server).import { RegisterClass } from '@memberjunction/global';
import {
BaseRealtimeBridge,
BridgeConnectResult,
BridgeDisconnectReason,
BridgeMediaFrame,
BridgeMediaTrackKind,
RealtimeBridgeContext,
} from '@memberjunction/ai-bridge-base';
@RegisterClass(BaseRealtimeBridge, 'EchoBridge')
export class EchoBridge extends BaseRealtimeBridge {
private inbound?: (frame: BridgeMediaFrame) => void;
public async Connect(ctx: RealtimeBridgeContext): Promise<BridgeConnectResult> {
this.applyContext(ctx); // capture features + provider name (do this first)
return { BotParticipantId: 'echo-bot', ExternalConnectionId: `echo:${ctx.Address}` };
}
public async Disconnect(_reason: BridgeDisconnectReason): Promise<void> {
this.inbound = undefined;
}
public SendMedia(track: BridgeMediaTrackKind, frame: BridgeMediaFrame): void {
// echo the agent's outbound audio straight back inbound
this.inbound?.({ ...frame, Track: 'audio-in' });
}
public OnMedia(handler: (frame: BridgeMediaFrame) => void): void {
this.inbound = handler;
}
// SendDTMF / TransferCall / StartRecording / GetParticipants are NOT overridden —
// they stay capability-gated and throw BridgeCapabilityNotSupportedError if called.
}
A bridge provider row whose DriverClass = 'EchoBridge' and whose SupportedFeatures enables
{ AudioIn, AudioOut } resolves to this driver through the ClassFactory. (The shipped
LoopbackBridge in the server package is a fuller worked example — it also overrides the
diarization-gated roster methods.)
TurnTakingPolicy gates generation (whether the agent speaks / posts to chat / stays silent) —
the agent always hears. It operates on diarized transcript segments and is identical for any
platform:
import { TurnTakingPolicy, RegexAddressedMatcher } from '@memberjunction/ai-bridge-base';
const policy = new TurnTakingPolicy({
Mode: 'Passive', // default — speak only when addressed
Matcher: new RegexAddressedMatcher(['Sage', 'the assistant']),
});
const decision = policy.EvaluateTurn({
Segment: { Text: 'Hey Sage, what do you think?', IsAgent: false, EndMs: Date.now() },
});
// → { Action: 'Speak', Reason: 'Agent was addressed (passive).' }
Active mode adds an injected "worth saying" scorer that fires only in silence windows (throttled,
never barging over a live speaker); Hybrid adds a chat hand-raise when chat is available. Every
dependency (matcher, scorer, clock) is injected, so the policy is pure and deterministic in tests.
A provider's capabilities live in the MJ: AI Bridge Providers.SupportedFeatures JSON column, strongly
typed via IBridgeProviderFeatures. It holds transport/media concerns only — join methods,
directional media tracks (AudioIn/Out, VideoIn/Out, ScreenIn/Out), SpeakerDiarization, DTMF,
CallTransfer, Recording. New platform features need no schema migration — extend the interface.
Interactive surfaces (hand-raise, chat, native whiteboard) are NOT features here — they are channels
the bridge contributes (planned Phase 2).
| Layer | Package | Role |
|---|---|---|
| Metadata cache + abstract driver + turn policy | @memberjunction/ai-bridge-base (this) |
provider/identity/channel cache, BaseRealtimeBridge, TurnTakingPolicy, media-track + capability types |
| Coordination + execution + transport seam | @memberjunction/ai-bridge-server |
AIBridgeEngine (composes this base), the bridge ↔ IRealtimeSession seam, bot lifecycle, janitor, LoopbackBridge |
| Realtime session contract | @memberjunction/ai |
IRealtimeSession / BaseRealtimeModel — injected into the engine, never constructed by a bridge |
The server AIBridgeEngine composes (does not extend) AIBridgeEngineBase, so the startup manager
warms exactly one BaseEngine cache — the same composition-over-inheritance pattern AIEngine uses
over AIEngineBase.
/guides/REALTIME_BRIDGES_GUIDE.md — the full
developer guide (how to add a driver, the transport seam, turn-taking, entity invariants, roadmap)./plans/realtime/realtime-bridges-architecture.md.@memberjunction/ai-bridge-server./guides/REALTIME_CO_AGENTS_GUIDE.md —
the realtime engine the bridge plugs into.Business Source License 1.1 — see LICENSE for details.